VCDS40X.COM

Website for the students of vcds401 & vcds402 classes.

 

> About

> Exhibition

> Schedule

> Get The Syllabus

External Links

> Reading List
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> Resources

> Creative Applications
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   from the instructors.

> Inspirational Projects

> Presentation Boards

 

Last Update: 04.10.17

ABOUT THE COURSE AND OBJECTIVES

The aim of this course is to provide the opportunity for senior design students to conduct conceptual/experimental design projects in which they can reveal their creative skills and unique identities in visual expression. The course is not necessarily geared towards the typical 'problem solving' approach as is usually seen in most design projects, but is more aimed to lead students into a more experimental and artistically free thinking system in which they can creatively and more freely express themselves. During this course, students will work on a project in which they will develop original ideas in designated fields and implement these ideas utilizing the theoretical and practical background they have achieved during the past three years in their VCD education.

 

During the course, students will do one major projects, which will continue 14 weeks within the semester. This projects will be exhibited in a collective exhibition at the end of the semester. The title of this semester's exhibition is 'I/O'.

EXHIBITION INFO

I/O

Title:

Exhibition Date:

Dec 27nd, 2017

 

Venue:

TBD.

In computing, communication between digital and analogue (and/or digital) is done using input/output or I/O (also known as IO). Inputs are the data received by the computer, and outputs are the data sent to the outside world or to an another computer.

 

We, as humans, interact with a computer using I/O devices like custom user interfaces, a keyboard, a mouse or a screen. We take advantages of devices that communicate with other devices such as wireless modems, network cards and GPS. With the advancement of mobile technologies, we have new input options like a touch screen, a gyroscope, a camera etc. for the devices we have in our pockets.

 

A computer takes any or combination of these sensory data, processes them and returns a predictable output.

 

PROJECT SCHEDULE

IDEA

> Research

> Idea generation & screening

> Feedback

WEEK 1

18-21 September

You are not allowed to sleep or eat until you have couple of substantial ideas.

Bring tons of ideas.

WEEK 2

25-28 September

Create a mood board for yourself if you get stuck.

Sketch a lot. You will be asked to present your process.

WEEK 3

02-05 October

MILESTONE I

CONCEPT

> Concept Development

> Tech. & Material Tests

> Prototype

WEEK 4

09-12 October

It's sometimes easier to think by creating lists. Make a list for everything.

Write down a short explanation of your concept. Edit it million times.

WEEK 5

16-19 October

Some experiments may fail during R&D. Expected rate for success is %10.

Get information from experts of the technology or material you plan to work with.

WEEK 6

23-26 October

MILESTONE II

PRODUCT

> Product Design & Development

> Presentation Boards

> Test & Iterations

WEEK 7

30 Oct.-02 November

Remember to keep a log of your development process. You will be asked to hand the log over.

Remember; we have a Pinterest board for example Presentation Boards.

WEEK 8

06-09 November

It's OK to scrape a project that is stuck and start over again.

Research about the tools and facilities your school provides.

WEEK 9

13-16 November

You'll be asked by the jury how you came to this point meaning what were the failed attempts.

Document everything even if you scraped it off from the project.

WEEK 10

20-23 November

MILESTONE III

Record tests as a video if you have the chance.

WEEK 11

27-30 November

Stay in touch with your classmates. Help each other.

Be open to any kind of feedback while testing your product.

WEEK 12

04-07 December

Be constructive and honest while giving feedback.

Tests should start this week.

WEEK 13

11-14 December

Work with the instructors while designing the presentation boards.

Materials only checked and approved by the instructors can be used in the exhibition.

WEEK 14

18-21 December

MILESTONE IV
FINAL

EXHIBITION DAY

> Student Presentations

  1. Research report

    Format:
    A4.

    Any digital material should be presented on CD.

Hand these over:

  1. Manifest
  2. All the sketches
  3. Feasibility Analysis/Report

    Format:
    Booklet.

    Any digital material should be presented on CD.

Hand these over:

  1. Progress Report

    Format:
    A4.

    Any digital material should be presented on CD.

Hand these over:

  1. Presentation Boards x3
    (Technical & Image)
  2. Promotional Materials

For Milestone IV
Last check for:

Final
Hand exhibition materials and Production Log (A4) over and get ready for the exhibition.

15 pts.

20 pts.

20 pts.

15 pts.

15 pts.

15 pts.

VCDS401 & VCDS402 are the classes of Department of Visual Communication Design, Yasar University. Content is licensed under MIT, 2017.

Fonts used Interface (SIL Open Font License 1.1) & Envy Code R. Hosted by GitHub Pages.